Angle occasion wireframe

this is css body { margin: 0; height: 100vh; user-select: none; -webkit-user-select : none; position: fixed; } // this is Java script Comment out line 43 and uncomment line 44 to stop generating a random angle and instead set a static angle value in radians (My favorite angle so far is 4.22 but 3.2 is also cool). let r; let g; let b; let wid; let h; let angle; function setup(){ createCanvas(innerWidth, innerHeight); wid = innerWidth/2; h = innerHeight/2; setValues(); alert("Touch the screen to change to a different random angle."); } function draw(){ background(0); translate(innerWidth/2, innerHeight/2); var wave = sin(radians(frameCount)); var w = wave*map(0, 0, innerHeight, innerWidth, 0); for(var i=0; i<200; ++i){ rotate(angle); stroke(r1,g1,b1); line(wid*2, i-w, -wid*2, ++i); stroke(r2,g2,b2); line(-wid*2, i-w, wid*2, ++i); } } function setValues(){ r1 = random(0,255); g1 = random(0,255); b1 = random(0,255); r2 = random(0,255); g2 = random(0,255); b2 = random(0,255); // comment out the line out below to remove the random angle generation angle = random(0.5,6.28); // uncomment the line below to generate a spiral with a preset angle // angle = 4.22; console.log("Rotation angle in radians: " + angle); } function touchStarted(){ setValues(); }

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